After we had boiled down the design to the above silhouette, I started developing it as a 3D model, simply referred to as the 'emblem'. I chose to make the cover emblem in 3D software so it could be reposed from different angles for other assets of album related art work.
I did the texturing and bump maps for the model in Mudbox, which I learned for this project.
After numerous revisions and lot's of render crashes, we ended up with the final album cover below.
Thanks to Nick Suda for a great learning opportunity and an exciting project! Check out his album here: http://nicksuda.bandcamp.com/album/mixed-metaphors
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