Friday, December 12, 2014

The Collector's Museum

I'm working on a continuation of my art deco style IP. This environment is the private art and artifact collection of a mysterious businessman. The goal is to have a small completed level in Unreal 4. I started with a basic level layout and design for the collection, and got some great architecture and design input from my friend Gabe (check out his art at http://www.gyeganyan.com/). I did a lot of sketches for the style of the level, from architectural forms to details. I am still in the blockout stage, and trying to nail down the shapes and colors before I commit to final game assets. This is the atrium and main hall of the level, though it will have more rooms. I'm excited to see where it goes!